Compare damage and effective health with resource cost, actions per minute, mobility and critical scaling.
EXPLORE MODEL ARCHETYPES
Switch between illustrative scenarios from the full workspace and explore how their assumptions change the model.
Soulslike Boss / Heavy Knight
Massive effective health pool, slow high-impact poise breaking hits, heavy stamina drain, and strict iframe dodge windows.
Competitive Hero Assassin
Ultra-fast burst damage, low health pool (glass cannon), instant mobility reset, and 240 APM execution requirement.
MMORPG Holy Trinity Tank
80% passive damage reduction, low sustained DPS, active shield block mitigation, and raid positioning mechanics.
Roguelike Magic Glass Cannon
Exponential spell synergy, screen-clearing AoE firestorms, zero armor, and high mana attrition.
Heavy knight · Mobile variant
The heavy-knight baseline with mobility raised to 55 units per second for comparison.
Heavy knight · Critical variant
The heavy-knight baseline with a 2× critical multiplier for comparison.
EMBED INTO ANY REPO OR WEB APP
Embed the interactive model with its current configuration or open the same state in the full workspace.
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